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Submission to Weekly Game Jam - Week 43
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Presents Overload
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Devlog
Released!
May 10, 2018
by
Alariann
Hello everyone! So, this is the current released version. It now features FXs, SFx, some new sprites, a scoring/high scoring system, an unlockable bonus system (depending on your high score!), a pausi...
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Fix: present spawning
May 07, 2018
by
Alariann
The ZIP containing the sources is now updated. The presents now won't spawn on top of another one. This is simply achieved by using a list of free spaces (free cells from the tilemap). It is first ini...
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Playable prototype
May 06, 2018
by
Alariann
A playable prototype version is now available. The score and timers are implemented. The presents have a random value. The score is updated only after the player has opened the presents on the table...
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Prototyping
May 06, 2018
by
Alariann
First, I created the project structure and tweaked the settings (starting display resolution, stretch mode etc...) The project main scene tree looks like this for now: Game Level Player PlayTimer Spaw...
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Game idea
May 06, 2018
by
Alariann
The idea here is to make a game that is fun and exciting, same as when you open your presents and you don't know what's inside! The game is top-down, the player can move in all four directions. The se...
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